Canadian Open 2017 Information

12 tournaments have seen champions crowned – it’s time for a new beginning!

This year we are having two 1 day tournaments and the coach with the most tournament points who participated in both tournaments will be crowned the overall champion. Each tournament will have it’s own individual awards and the overall champions name will be added to the legacy trophy.

Hoser Bowl  Saturday March 25th – 4 games and 50 Mission Cup  Sunday March 26th – 3 games.

DATE
March  25-26, 2017

LOCATION
Dufferin St. Baptist Church
1219 Dufferin St.
Toronto, On
M6H 4C2

We are playing in the basement.

COMMON ELEMENTS

  • Swiss-style match-ups after game 1.
  • Tournament is resurrection.
  • We are following the new NAF guidelines since BB2016 was released. That basically means;
    • CRP + 3 additional teams + NAF Rules Feb 17 (ie. BB2016 + Deathzone 1 + Teams of Legend + NAF Rules Feb 17)
  • Tournament points are W/T/L – 60/20/5, along with bonus points identified below with strength of schedule as primary tie-breaker.
  • Being that this is the Canadian Open, we will adopt the GW Winter Weather table in order to reflect our unique weather.
  • After building your roster, pick a player to be Captain, he gets Leader for free.  If you have same Captain both tournaments he also gets Fan Favourite.
  • Norse teams get 1 Fan Factor at no cost as this is their turf.
  • Teams MUST be painted to 3 colour minimum. There will be penalties for unpainted figures or teams at TO discretion.
  • HOBBY BONUSES
    • READ CAREFULLY: You may NOT purchase assistant coaches or cheerleaders.
    • If you have a coach model painted +1 assistant coach
    • If you have a cheerleader model painted +1 cheerleader (doesn’t need to be female/pom poms)
    • A “mascot” can replace one or other @ TO discretion
    • Max of 1 each, except stunties can have 2 each
    • READ AGAIN: The ONLY way to get an assistant coach or cheerleader is to have a PAINTED model to represent it and it does not cost any gold. 
  • INDUCEMENTS
    • No inducements may be purchased unless you are the coach of a “Stunty” team. Stunty teams include; Halfling, Goblin, Ogre, Underworld (without Skaven), and Lizardmen (without Saurus) teams. Stunty teams may purchase 0-1 Star Players, but must purchase 11 players before they can purchase any Star Player. Goblin teams may purchase bribes and Halfling teams may purchase a Halfling Master Chef, all as per standard CRP/LRB6.0 rules.
  • SCORING POINTS
    • 60/20/5 win/draw/loss
    • TDs beat opponent by 2 or more = 4
    • CAS beat opponent by 2 or more = 2
    • Comeback = 2
    • Pitch Clear = 6
    • Stunty beats non stunty = 4
    • Finish all turns within time limit = 1

COST
Individual Event (ie. 1 tournament only) = $25 – NAF Members, $30 – Non-NAF members (with $5 going towards NAF membership sign-up).
This gets you a pair of tournament d6 (Hoser Bowl or 50 Mission Cup dice respectively) and either 4 or 3 games of blood bowl + chance at awards and prizes and FREE lunch.

Dual Event+Swag (ie. both tournaments) = $45 – NAF Members, $50 Non-NAF members (with $5 going towards NAF membership sign-up)
This gets you both pairs of tournament d6, 7 games of blood bowl + twice the chance at awards and prizes PLUS the Swag package and FREE lunches.
Dual SWAG package includes; Custom Special Play Cards deck, Custom Tokens

EARLY BIRD REGISTRATION
just send appropriate payment via either EMT or Paypal (gift) to thecanadianopen@gmail.com – more at the door.

SCHEDULE
You must be on time to start all your games, and timers may be required should the tournament organizer deem it so. Our booked hours at the venue are 8am-8pm both days.

Hoser Bowl Schedule
8:00 – Registration Starts
8:15 – Registration Ends
8:30 – Round 1 (Random)
10:30 – Break
10:45 – Round 2 (Swiss)
12:45 – 1:45 – Lunch
2:00 – Round 3 (Swiss)
4:00 – Break
4:15 – Round 4 (Swiss/Finals)
6:15 – Break
6:45 – Results/Awards

50 Mission Cup Schedule
8:00 – Registration Starts
8:15 – Registration Ends
8:30 – Round 1 (Random)
10:30 – Break
10:45 – Round 2 (Swiss)
12:45 – 1:45 – Lunch
2:00 – Round 3 (Swiss/Finals)
4:00 – Break
4:30 – Results/Awards

 

HOSER BOWL

TEAM BUILD
Coaches will have 1,050,000 gold crowns with which to build a team including SKILLS & STATS as per Team Improvements BELOW. Each coach must purchase a minimum of 11 players. You may also purchase re-rolls, fan factor and apothecaries. Apothecaries work as described in CRP/LRB6.0 rules and may not be used on Star Players.

TEAM IMPROVEMENTS
A player may receive a max of 2 upgrades during the team build. Any player is eligible for random bonus skills.

Teams can spend up to a set amount on skills & stats based on their tier.
A max of 1 of each stat upgrade and 2 of each skill may be selected during this phase.

Tier 1 (70k) includes; Amazons, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves.
Tier 2 (90k) includes; Chaos, Chaos Pact, High Elves, Humans, Khemri, Necromantic, Nurgle, Pro Elves.
Tier 3 (110k) includes; Slann, Underworld, Vampires
Tier 4 (130k) includes; Goblins, Halflings, Ogres

After games 1, 2, and 3 – the tournament organizer will randomly generate a skill and every team will be able to give that skill to a single 0-16 or 0-12 player.

Free Special Play Cards.

Before each match, each coach gets to pick 1 special play card.Value depends on tiers of respective teams.

  • Same tier = 50k card each
  • Different tiers = higher tier gets 50k, lower tier get 100k (except T1 vs. T4 = 50k vs. 200k)

50 MISSION CUP

TEAM BUILD
Coaches will have 1,150,000 gold crowns with which to build a team including SKILLS & STATS as per Team Improvements BELOW. Each coach must purchase a minimum of 11 players. You may also purchase re-rolls, fan factor and apothecaries. Apothecaries work as described in CRP/LRB6.0 rules and may not be used on Star Players.

TEAM IMPROVEMENTS
A player may receive a max of 2 upgrades during the team build.

Teams can spend up to a set amount on skills & stats based on their tier.
A max of 1 of each stat upgrade and 2 of each skill may be selected during this phase.

Tier 1 (120k) includes; Amazons, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves.
Tier 2 (140k) includes; Chaos, Chaos Pact, High Elves, Humans, Khemri, Necromantic, Nurgle, Pro Elves.
Tier 3 (160k) includes; Slann, Underworld, Vampires
Tier 4 (180k) includes; Goblins, Halflings, Ogres

Sorry Points

Whenever your opponent scores a Touchdown, or rolls a Casualty result on the Injury table against one of your players during their turn (that is not saved by an apothecary/igor/regeneration or any other means), take ONE point. Note that casualties sustained during your opponents turn from any source (block, crowd, foul) will grant ONE point, but casualties you sustain during your turn from falling, attacker down block results etc do NOT grant you a point.

At any time you may spend one or more points to activate an ability from the Sorry table.  Sorry table will be provided day of the tournament.

 

AWARDS
The following awards are available to be won in BOTH tournaments. A maximum of one performance award can be won by any coach.

Performance Awards
1st Place: Awarded to the coach with the most tournament points.
2nd Place: Awarded to the coach with the second most tournament points.
3rd Place: Awarded to the coach with the third most tournament points.
Stunty Champion: Awarded to the coach with the most tournament points playing a stunty team.
Most Touchdowns: Awarded to the coach who scored the most touchdowns.
Most Casualties: Awarded to the coach who accumulated the most casualties from blocking.
Wooden Spoon: Awarded to the coach with the lowest number of tournament points.

Hobby Awards
Best Team: Awarded to the coach whose team earned the most votes (T.O. will be tie breaking vote if required)
Canuck Attitude: Awarded to the coach with the highest amount of sportsmanship points. (T.O. will be tie breaking vote if required)

Overall Champion
Awarded to the coach with the highest combined tournament points who participated in both tournaments.

 

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